| Burning Vehicle Modifiers |
| -2 for vehicles destroyed in close combat |
| -1 for vehicles destroyed by indirect fire |
| -1 for soft vehicles |
| -1 small vehicles |
| +1 for vehicles destroyed by large calibre AP weapons (88mm or over) |
| +1 for vehicle prone to burn (i.e. Panther) |
| +2 for Ronsons (i.e. gasoline powered Shermans) |
| -1 Fire suppression system |
| -2 Modern Fire suppression system |
Results last for the duration of the the game. During the game, the type of KO will effect spotting and nightime illumination.
In campaign games (outside the normal scope of BF rules), the chance to salvage the vehicle for later scenarios can
depend on how the severity of the result. Here are some suggestions.
and