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Battlefront WWII
Night/Low Visibility rules

Night Combat Rules

The original rulebook did not specify how to fight battles at night. Here are some "semi-official" night combat rules collected from forum discussions by Mark Hayes that describe how to play the game at night. We welcome your suggestions for improvements.


Table of Contents

DAY - GOOD VISIBILITY

No change to rules

DAY - POOR VISIBILITY

Spotting-Down 1 spotting modifier
Maneuver-No +2 enemy proximity modifier for no LOS to spotted or suspected enemy

NIGHT - GOOD VISIBILITY

Discipline Rating
All units are rated one level lower than normal unless they are considered "night combat-trained (a)"

(a) Examples of "night combat-trained" would be American, British, and Polish airborne units; commandos and rangers; and Elite and Veteran Japanese infantry.

Spotting
  1. Down 2 spotting modifier
  2. No Up 1 modifier for higher elevation
Fire Combat Modifier of -1 for all direct fire

Maneuver
  1. No rapid advance
  2. No +1 command modifier for troops unless within 1 inch of commander
  3. No +1 command modifier for vehicles unless within 4 inches and line of sight (LOS) of commander
  4. No +2 enemy proximity modifier for no LOS to spotted or suspected enemy
  5. Modifier of -1 on Bog Down table

NIGHT - POOR VISIBILITY

Discipline Rating
All units are rated one level lower than normal unless they are considered "night combat-trained" (a)

Spotting
  1. Down 3 spotting modifier
  2. No Up 1 modifier for higher elevation
Fire Combat Modifier of -1 for all direct fire -

Maneuver
  1. No rapid advance
  2. No +1 command modifier for troops unless within 1 inch of commander
  3. No +1 command modifier for vehicles unless within 2 inches and line of sight (LOS) of commander
  4. No +2 enemy proximity modifier for no LOS to spotted or suspected enemy
  5. Modifier of -2 on Bog Down table
Close Combat
  1. Modifier for "DEF/ATT: vehicle vs. troops in concealment" changed to -3
  2. Modifier for "DEF: outflanked" changed to -2

FLARES


This page was last updated on 10/28/2013 at 08:57AM

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